// ---------------------------------------------------------------------------80
//                ICQ plugin for Miranda Instant Messenger
//                ________________________________________
//
// Copyright © 2000-2001 Richard Hughes, Roland Rabien, Tristan Van de Vreede
// Copyright © 2001-2002 Jon Keating, Richard Hughes
// Copyright © 2002-2004 Martin Öberg, Sam Kothari, Robert Rainwater
// Copyright © 2004-2010 Joe Kucera
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// -----------------------------------------------------------------------------
//
// File name      : $URL: https://miranda.googlecode.com/svn/branches/stable/miranda/protocols/IcqOscarJ/icq_server.cpp $
// Revision       : $Revision: 13214 $
// Last change on : $Date: 2010-12-22 01:58:41 -0500 (Wed, 22 Dec 2010) $
// Last change by : $Author: borkra $
//
// DESCRIPTION:
//
//  Manages main server connection, low-level communication
//
// -----------------------------------------------------------------------------

#include "icqoscar.h"


void icq_newConnectionReceived(HANDLE hNewConnection, DWORD dwRemoteIP, void *pExtra);

/////////////////////////////////////////////////////////////////////////////////////////
// ICQ Server thread

void __cdecl CIcqProto::ServerThread(serverthread_start_info *infoParam)
{
	serverthread_info info = {0};

	info.isLoginServer = 1;
	info.wAuthKeyLen = infoParam->wPassLen;
	null_strcpy((char*)info.szAuthKey, infoParam->szPass, info.wAuthKeyLen);
	// store server port
	info.wServerPort = infoParam->nloc.wPort;

	srand(time(NULL));

	ResetSettingsOnConnect();

	// Connect to the login server
	NetLog_Server("Authenticating to server");
	{
		NETLIBOPENCONNECTION nloc = infoParam->nloc;
		nloc.timeout = 6;
		if (m_bGatewayMode)
			nloc.flags |= NLOCF_HTTPGATEWAY;

		hServerConn = NetLib_OpenConnection(m_hServerNetlibUser, NULL, &nloc);

		SAFE_FREE((void**)&nloc.szHost);
		SAFE_FREE((void**)&infoParam);

		if (hServerConn && m_bSecureConnection)
		{
			if (!CallService(MS_NETLIB_STARTSSL, (WPARAM)hServerConn, 0))
			{
				icq_LogMessage(LOG_ERROR, LPGEN("Unable to connect to ICQ login server, SSL could not be negotiated"));
				SetCurrentStatus(ID_STATUS_OFFLINE);
				NetLib_CloseConnection(&hServerConn, TRUE);
				return;
			}
		}

	}

	// Login error
	if (hServerConn == NULL)
	{
		DWORD dwError = GetLastError();

		SetCurrentStatus(ID_STATUS_OFFLINE);

		icq_LogUsingErrorCode(LOG_ERROR, dwError, LPGEN("Unable to connect to ICQ login server"));
		return;
	}

	// Initialize direct connection ports
	{
		DWORD dwInternalIP;
		BYTE bConstInternalIP = getSettingByte(NULL, "ConstRealIP", 0);

		info.hDirectBoundPort = NetLib_BindPort(icq_newConnectionReceived, this, &wListenPort, &dwInternalIP);
		if (!info.hDirectBoundPort)
		{
			icq_LogUsingErrorCode(LOG_WARNING, GetLastError(), LPGEN("Miranda was unable to allocate a port to listen for direct peer-to-peer connections between clients. You will be able to use most of the ICQ network without problems but you may be unable to send or receive files.\n\nIf you have a firewall this may be blocking Miranda, in which case you should configure your firewall to leave some ports open and tell Miranda which ports to use in M->Options->ICQ->Network."));
			wListenPort = 0;
			if (!bConstInternalIP) deleteSetting(NULL, "RealIP");
		}
		else if (!bConstInternalIP)
			setSettingDword(NULL, "RealIP", dwInternalIP);
	}

	// Initialize rate limiting queues
	{ 
		icq_lock l(m_ratesMutex);

		m_ratesQueue_Request = new rates_queue(this, "request", RML_IDLE_30, RML_IDLE_50, 1);
		m_ratesQueue_Response = new rates_queue(this, "response", RML_IDLE_10, RML_IDLE_30, -1);
	}

	// This is the "infinite" loop that receives the packets from the ICQ server
	{
		int recvResult;
		NETLIBPACKETRECVER packetRecv = {0};

		info.hPacketRecver = (HANDLE)CallService(MS_NETLIB_CREATEPACKETRECVER, (WPARAM)hServerConn, 0x2400);
		packetRecv.cbSize = sizeof(packetRecv);
		packetRecv.dwTimeout = INFINITE;
		while (serverThreadHandle)
		{
			if (info.bReinitRecver)
			{ // we reconnected, reinit struct
				info.bReinitRecver = 0;
				ZeroMemory(&packetRecv, sizeof(packetRecv));
				packetRecv.cbSize = sizeof(packetRecv);
				packetRecv.dwTimeout = INFINITE;
			}

			recvResult = CallService(MS_NETLIB_GETMOREPACKETS, (WPARAM)info.hPacketRecver, (LPARAM)&packetRecv);

			if (recvResult == 0)
			{
				NetLog_Server("Clean closure of server socket");
				break;
			}

			if (recvResult == SOCKET_ERROR)
			{
				NetLog_Server("Abortive closure of server socket, error: %d", GetLastError());
				break;
			}

			if (m_iDesiredStatus == ID_STATUS_OFFLINE)
			{ // Disconnect requested, send disconnect packet
				icq_sendCloseConnection();

				// disconnected upon request
				m_bConnectionLost = FALSE;
				SetCurrentStatus(ID_STATUS_OFFLINE);

				NetLog_Server("Logged off.");
				break;
			}

			// Deal with the packet
			packetRecv.bytesUsed = handleServerPackets(packetRecv.buffer, packetRecv.bytesAvailable, &info);
		}
		serverThreadHandle = NULL;

		// Time to shutdown
		NetLib_CloseConnection(&hServerConn, TRUE);

		// Close the packet receiver (connection may still be open)
		NetLib_SafeCloseHandle(&info.hPacketRecver);

		// Close DC port
		NetLib_SafeCloseHandle(&info.hDirectBoundPort);
	}

	// disable auto info-update thread
	icq_EnableUserLookup(FALSE);

	if (m_iStatus != ID_STATUS_OFFLINE && m_iDesiredStatus != ID_STATUS_OFFLINE)
	{
		if (!info.bLoggedIn)
			icq_LogMessage(LOG_FATAL, LPGEN("Connection failed.\nLogin sequence failed for unknown reason.\nTry again later."));

		// set flag indicating we were kicked out
		m_bConnectionLost = TRUE;

		SetCurrentStatus(ID_STATUS_OFFLINE);
	}

	// signal keep-alive thread to stop
	StopKeepAlive(&info);

	// Close all open DC connections
	CloseContactDirectConns(NULL);

	// Close avatar connection if any
	StopAvatarThread();

	// Offline all contacts
	HANDLE hContact = FindFirstContact();
	while (hContact)
	{
		DWORD dwUIN;
		uid_str szUID;

		if (!getContactUid(hContact, &dwUIN, &szUID))
		{
			if (getContactStatus(hContact) != ID_STATUS_OFFLINE)
			{
				char tmp = 0;

				setSettingWord(hContact, "Status", ID_STATUS_OFFLINE);

				handleXStatusCaps(dwUIN, szUID, hContact, (BYTE*)&tmp, 0, &tmp, 0);
			}
		}

		hContact = FindNextContact(hContact);
	}

	setSettingDword(NULL, "LogonTS", 0); // clear logon time

	servlistPendingFlushOperations(); // clear pending operations list
	
  { // release rates queues
    icq_lock l(m_ratesMutex);

    SAFE_DELETE((void_struct**)&m_ratesQueue_Request);
    SAFE_DELETE((void_struct**)&m_ratesQueue_Response);
    SAFE_DELETE((void_struct**)&m_rates);
  }

	FlushServerIDs();         // clear server IDs list

	NetLog_Server("%s thread ended.", "Server");
}


void CIcqProto::icq_serverDisconnect(BOOL bBlock)
{
	if (hServerConn)
	{
		NetLog_Server("Server shutdown requested");
		Netlib_Shutdown(hServerConn);

		if (serverThreadHandle)
		{
			// Not called from network thread?
			if (bBlock && GetCurrentThreadId() != serverThreadId)
				while (ICQWaitForSingleObject(serverThreadHandle, INFINITE) != WAIT_OBJECT_0);

			CloseHandle(serverThreadHandle);
			serverThreadHandle = NULL;
		}
	}
}


int CIcqProto::handleServerPackets(BYTE *buf, int len, serverthread_info *info)
{
	BYTE channel;
	WORD sequence;
	WORD datalen;
	int bytesUsed = 0;

	while (len > 0)
	{
		if (info->bReinitRecver)
			break;

		// All FLAPS begin with 0x2a
		if (*buf++ != FLAP_MARKER)
			break;

		if (len < 6)
			break;

		unpackByte(&buf, &channel);
		unpackWord(&buf, &sequence);
		unpackWord(&buf, &datalen);

		if (len < 6 + datalen)
			break;


#ifdef _DEBUG
		NetLog_Server("Server FLAP: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen);
#endif

		switch (channel) {
		case ICQ_LOGIN_CHAN:
			handleLoginChannel(buf, datalen, info);
			break;

		case ICQ_DATA_CHAN:
			handleDataChannel(buf, datalen, info);
			break;

		case ICQ_ERROR_CHAN:
			handleErrorChannel(buf, datalen);
			break;

		case ICQ_CLOSE_CHAN:
			handleCloseChannel(buf, datalen, info);
			break; // we need this for walking thru proxy

		case ICQ_PING_CHAN:
			handlePingChannel(buf, datalen);
			break;

		default:
			NetLog_Server("Warning: Unhandled Server FLAP Channel: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen);
			break;
		}

		/* Increase pointers so we can check for more FLAPs */
		buf += datalen;
		len -= (datalen + 6);
		bytesUsed += (datalen + 6);
	}

	return bytesUsed;
}


void CIcqProto::sendServPacket(icq_packet *pPacket)
{
	// make sure to have the connection handle
	connectionHandleMutex->Enter();

	if (hServerConn)
	{
		int nSendResult;

		// This critsec makes sure that the sequence order doesn't get screwed up
		localSeqMutex->Enter();

		// :IMPORTANT:
		// The FLAP sequence must be a WORD. When it reaches 0xFFFF it should wrap to
		// 0x0000, otherwise we'll get kicked by server.
		wLocalSequence++;

		// Pack sequence number
		pPacket->pData[2] = ((wLocalSequence & 0xff00) >> 8);
		pPacket->pData[3] = (wLocalSequence & 0x00ff);

		nSendResult = Netlib_Send(hServerConn, (const char *)pPacket->pData, pPacket->wLen, 0);

		localSeqMutex->Leave();
		connectionHandleMutex->Leave();

		// Send error
		if (nSendResult == SOCKET_ERROR)
		{
			icq_LogUsingErrorCode(LOG_ERROR, GetLastError(), LPGEN("Your connection with the ICQ server was abortively closed"));
			icq_serverDisconnect(FALSE);

			if (m_iStatus != ID_STATUS_OFFLINE)
			{
				SetCurrentStatus(ID_STATUS_OFFLINE);
			}
		}
		else
		{ // Rates management
			icq_lock l(m_ratesMutex);
			m_rates->packetSent(pPacket);
		}

	}
	else
	{
		connectionHandleMutex->Leave();
		NetLog_Server("Error: Failed to send packet (no connection)");
	}

	SAFE_FREE((void**)&pPacket->pData);
}


void __cdecl CIcqProto::SendPacketAsyncThread(icq_packet* pkt)
{
	sendServPacket( pkt );
	SAFE_FREE((void**)&pkt);
}


void CIcqProto::sendServPacketAsync(icq_packet *packet)
{
	icq_packet *pPacket;

	pPacket = (icq_packet*)SAFE_MALLOC(sizeof(icq_packet)); // This will be freed in the new thread
	memcpy(pPacket, packet, sizeof(icq_packet));

	ForkThread(( IcqThreadFunc )&CIcqProto::SendPacketAsyncThread, pPacket);
}


int CIcqProto::IsServerOverRate(WORD wFamily, WORD wCommand, int nLevel)
{
	icq_lock l(m_ratesMutex);

  if (m_rates)
  {
	  WORD wGroup = m_rates->getGroupFromSNAC(wFamily, wCommand);

	  // check if the rate is not over specified level
	  if (m_rates->getNextRateLevel(wGroup) < m_rates->getLimitLevel(wGroup, nLevel))
		  return TRUE;
  }

	return FALSE;
}


/////////////////////////////////////////////////////////////////////////////////////////
// ICQ Server thread

void CIcqProto::icq_login(const char* szPassword)
{
	DWORD dwUin = getContactUin(NULL);
	serverthread_start_info* stsi = (serverthread_start_info*)SAFE_MALLOC(sizeof(serverthread_start_info));

	// Server host name
	char szServer[MAX_PATH];
	if (getSettingStringStatic(NULL, "OscarServer", szServer, MAX_PATH))
		stsi->nloc.szHost = null_strdup(m_bSecureConnection ? DEFAULT_SERVER_HOST_SSL : DEFAULT_SERVER_HOST);
	else
		stsi->nloc.szHost = null_strdup(szServer);

	// Server port
	stsi->nloc.wPort = getSettingWord(NULL, "OscarPort", m_bSecureConnection ? DEFAULT_SERVER_PORT_SSL : DEFAULT_SERVER_PORT);
	if (stsi->nloc.wPort == 0)
		stsi->nloc.wPort = RandRange(1024, 65535);

	// User password
	stsi->wPassLen = strlennull(szPassword);
	if (stsi->wPassLen > 8) stsi->wPassLen = 8;
	null_strcpy(stsi->szPass, szPassword, stsi->wPassLen);

	// Randomize sequence
	wLocalSequence = generate_flap_sequence();

	m_dwLocalUIN = dwUin;

	// Initialize members
	m_avatarsConnectionPending = TRUE;

	serverThreadHandle = ForkThreadEx(( IcqThreadFunc )&CIcqProto::ServerThread, stsi, &serverThreadId);
}
